This is a shame, as by the time such mods are released, people will have finished the game, possibly twice over. Until that point, we're kinda stuck with the way it is. The only way to properly increase Fallout 3's visuals, is for someone to release texture packs as well as LOD scaling packs, as they did with Oblivion. ini file should only be done for performance gains, not IQ, unless you're trying to achieve a certain level of IQ within a performance spectrum, i.e. Many of us, and Koroush would tell you the same, run into graphic anomalies when increasing grids with the Gamebryo engine as well as immediate and noticeable loss in performance, for a minimal gain in image quality.įorcing the LOD factor to 0 is a viable and acceptable option, and so is increasing the grass density(though as you pointed out, it doesn't make sense with Fallout's theme).Īdjustments to the engine or. The game looked pretty awful, in that regard, and it was magnified because of the high resolution up close being in stark contrast with the low resolution in the distance.Īnd much like Oblivion, messing with the U grids is not the way to go.
The promotional screenshots very rarely gave you a glimpse of LOD or ranged ground textures, objects and etc. Yes Dark, though Oblivion was much the same. The results are night and day, screen shots after the jump It's hard to give a general statement about the performance - just experiment yourself a little. On our test system (E8500 3.6 GHz, 4 GiB DDR2-800, HD 4870 1,024 MiB) the performance was drastically decreased at 1,920 x 1,200 with 4x FSAA/16:1 AF - it dropped noticeably below 20 fps in some parts.